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Gulf, Mobile & Ohio

Gulf, Mobile & Ohio

New, 2 in stock
  • Description

    With a squeal of the brakes, the train pulls into the brand new station. Foremen yell and the workers start unloading the newfangled Cotton Gins from the boxcars while they stuff them full of bales of Cotton. Commerce is booming now that the railroad has reached town, and businessmen in tall hats board the train to Atlanta. Hooray for progress!

    Players represent the founders of early railroads in the Southern United States in the era before the Civil War. They compete with other players to found companies, expand their lines to new cities, connect with complementary lines, and generate dividends for their shareholders. The player who best manages these goals will be the winner in the highly competitive world of early railroads!

    1 Game Board
    46 Railroad Stocks
    1 Stock Marker
    112 Railroad Cubes
    5 Victory Point Markers

    Ages: 14+
    Players: 3-5
    Game Length: 60 minutes

  • Details
Available now!
Available now!
Available now!
Available now!